Depending if the on the case, you might need 2 or 3 hogs to drag all the troops out of the castle.ĬASE C: You are UNABLE to lure the CC troops out of the base, so you will have the option to bring a Poison Spell with you for them, but this is not a MUST in this attack as the skeletons can deal with the CC troops most of the times without the need of a Poison Spell. Here you will use the same principle as in the case A, you will deploy your Hog Riders and then slowly using one archer at a time you will drag the troops in a corner. **CASE B: **You are able to lure the CC troops, BUT using Hog Riders instead of Giants. Usually you will need 2 Giants to get the CC troops out. In the example above, a simple giant can be deployed at the bottom of the base near the Archer Tower. Having the possibility to check the radius you can set the points where you will drag the CC troops out of the defender's castle. If the defender has a dragon and you dragged it outside the base, then you will have to do the same as in the GoWiPe attack, to surround it with wizards.ĬASE A: You are able to lure the CC troops using one or two Giants. After you dragged the troops out of the base, you can deploy 1 archer, 2 witches 1/2 wizards and they will be more than enough to deal with the CC troops. ![]() If you chose to drag the CC troops, then dealing with them in this attack strategy is much easier than in the GoWiPe attack. During a farming attack with GoWiWi there are less chances to find something dangerous or compromising for your attack during a war attack there are all the chances to find a dragon or witches in the defender's clan castle, however, dealing with them prior to the main attack is not a MUST but sometimes can save an attack.
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